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supermash

SuperMash is a game that makes games. Mash together two classic game genres and try your best to navigate the results. Save your most interesting mashes to sell at your family's store, and see if you can drum up enough customers to save the business!

As a contract writer on SuperMash, my job duties included writing barks and dialogue for Action Adventure and JRPG characters, and prototyping procedurally generated intros that would make sense when combined with games assembled completely by pure randomization.

Currently available on PC, PS4, XBox, and Nintendo Switch

interactive, <5 minutes, raw input viewable here

An unused prototype for SuperMash, where I was tasked with creating procedurally generated intros that combined three separate lines to tell a story reminiscent of classic brawlers from the 90's -- with minimal variables and no tags. All intros revolve around a central theme: there is a place, and that place now has a problem, that only the hero can solve— by punching.

interactive, <5 minutes, raw input viewable here

Another unused intro prototype for SuperMash, with the same concept as the Brawler intros-- but for Stealth, which would always have a militaristic component, the intros are styled as radio transmissions, in a loving homage to Metal Gear Solid.

PDF, 15 pages

Samples of dialogue written for Action Adventure and JRPG characters. Action Adventure lines are for villagers, and are directed towards a silent protagonist. JRPG lines are for heroes, and all those they converse with: party members, enemies, bosses, shopkeepers, and of course: more villagers. Outside of type of character speaking, and character type of character the line is directed at, everything about the lines needed to be able to work within a pure randomization environment.

gallery, 20 photos

Screencaps of my dialogue appearing in game.


 
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The amazing adventures of action jack & obvious girl!

Perilous plots plague our powerful protagonist! Will our hero defeat his archnemesis while successfully navigating modern relationships as an old school archetype? Tune in to find out!

A pastiche of old timey superhero radio adventures, Action Jack is an audioplay that pairs campy action hero fun with the gritty realism of trying to be an adult in a less than super world.

Premiered at live audioplay festival “Happiness in Unexpected Places”

Featured on FM radio show “Destinies - The Voice of Science Fiction”

Set record for most listens of any show in Atlanta Fringe Audio history in 2015

PDF, 5 pages

Action Jack recounts a dinner date he had with his girlfriend Cynthia, where the mood was much more grounded than he would’ve preferred.

PDF, 5 pages

Faced with a classic conundrum— his archnemesis kidnapped his sidekick and girlfriend, leaving only enough time to save one— Action Jack proposes an unexpected solution.

PDF, 20 pages

The full version of the Action Jack script, including a parody pharma commercial break.

audio recording, 16:38

A fully produced recording of an earlier version of the show created for the Atlanta Fringe Audio by the LTM Audio Players.


 
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Crave

Desperate times call for desperate measures. That’s what friends are for!

crave is a stylized darkly comic play about all the little things in life that eat away at you. Stuck on what appears to be a deserted island, Gina and Tiffany long for all the luxuries of the modern world they left behind. But when Tiffany’s limbs start slowly disappearing, it will take the full power of being besties to help these two make it through.

Finalist: LIC One Act Festival - NYC 2014

Semi-Finalist: 4th Annual Vittum Awards

PDF, 3 pages

All of Gina’s manipulator monologues, compiled into one place.

PDF, 5 pages

Scene three. The besties admit they’ve been keeping secrets from each other.

PDF, 16 pages

Hungry for more? Read crave in its entirety!

gallery, 20 photos

Rehearsals photos from a production of crave I directed, featuring Sam Posey as Tiffany and Starr Kirkland as Gina.